Born in a crossfire hurricane (actually Cleveland, OH), Richard P. Clark’s illustration career began in 1993 while still an undergraduate at The Columbus College of Art and Design (BFA cum laude, 1994). Since then, he has worked for a variety of clients in the editorial, book, advertising, institutional and comic industries.
Additionally, he has co-authored a non-fiction research book for Facts on File, Inc. entitled Career Opportunities in Visual Arts (with Pamela Fehl). He also served for two years on the Board of Directors at The Society of Illustrators.
He currently resides in Upstate New York (after nearly 10 years in Brooklyn), with his wife, daughter and more wildlife than he cares to think about. (Louis C.K. had it right about deer in his special “Chewed Up.”)
I was born on August 24th, some time ago. My hobbies include druming for a Kiss Tribute band called Revenge, and trying to maintain a healthy lifestyle by going to the gym at least 5 days a week.
My lifelong dream was to illustrate for comics, and I grew tired of the lack of creativity in the commercial work that would come my way. My friend, Greg Capullo, included some sample X-Force pages that I inked over him to his editor, Bob Harras, at Marvel. The result was immediate work as a contributing inker on X-Force, working over Greg’s pencils as well as nearly all of Marvel’s ‘X’ titles and their spin-offs. I was promoted to regular inker of X-Force starting with issue #38, teaming up with then up-and-coming penciller Tony Daniel, and, over the course of many years, continued to accent each other’s work. After our collaboration on X-Force, we were both hired by Todd McFarlane to be the creative talent behind the Spawn mini-series; Spawn: Bloodfeud.
Paul Harding is an upstate NY concept and character artist best known for his work as an action figure and statue sculptor. After over a decade in the business, he has completed hundreds of sculptures and has contributed to many of the most recognizable licensed characters around.
John Hebert, born in New York State in 1965 is a Marvel alumni whose earliest canvas was the walls of his family home. At age four, he sketched his vision for how TV’s Batman and Robin (Adam West and Burt Ward) would escape from The Penguin (Burgess Meredith).
At the insistence of his mother, John’s media transitioned to pencil and paper where his talents accelerated, accepting a job to draw his first comic book just 2 days before his graduation from art school.. John’s most recognized work includes the Punisher: War Zone, X-Men Adventures, Deathlok, Captain America, Spider-Man, Sable and Jonny Quest.
Acclaimed comics writer Ron Marz, known for his landmark runs on titles including Silver Surfer, Green Lantern, and many more, as well as the legendary Marvel vs. DC crossover.
Ron Marz has been writing comics for 30 years, and amassed credits at every major publisher, including lengthy runs on Marvel and DC titles. With more than 1,000 comics published, his array of credits includes Silver Surfer, Green Lantern, Witchblade, Star Wars, Batman, Superman, and many more, as well as inventive creator-owned work. He has literally decades of experience in visual storytelling.
Steve Orlando's first book ever was poorly drawn in fifth-grade classroom pencils on Xerox paper, and featured a doughboy with superpowers, and names changed from trademark purposes. He was a precocious child. Today he writes and produces comics, including Virgil, Crude and stories in the Eisner Award Nominated Outlaw Territory at Image Comics.
He launched Midnighter and took part in Batman and Robin Eternal and CMYK: Yellow at DC Entertainment. Find him at your convenience deep down the rabbit hole of discussing wine, spirits, or mythology.
1992 was the year when I was able to start my career drawing comics professionally…that assignment was The Ex-Mutants for Malibu Comics. Up until that point, I had spent several years drawing black and white comics for small publishers in my home state of Maine; books like Zen: The Intergalactic Ninja, Totem: Sign Of The Wardog, Wayward Warrior, Chiron and others for Alpha Productions, and Demon’s Tails for Adventure Comics. Following my time at Malibu, I spent the next several years working primarily for DC Comics on titles such as Darkstars, The Outsiders, Green Lantern, Superboy And The Ravers, Flash, and Titans. The Incredible Hulk, Silver Surfer and other assorted issues. I also drew a strip called Megastar for Acclaim Comics (Adventure Zone), which was written by Dan Slott. All this work brought me up to the year 2000/2001, which brought my career to…….
In 2001, I moved to Tampa, Florida to work with Crossgen and spent the next 3+ years drawing Negation, written by Tony Bedard, inked by Dave Meikis and colored by James Rochelle After that, I spent nearly 7 years working for Marvel on titles like She-Hulk, eXiles, GLA, The Incredible Hulk(s), Fantastic Four, Nova, Guardians Of The Galaxy, War Of Kings, Fear Itself: The Fearless, and Wolverine. I then returned to DC, working extensively on Aquaman, Cyborg, Titans and Batgirl. I am currently still working with DC on various projects.
An American comic book artist. Working primarily as an inker, Joe Sinnott is best known for his long stint on Marvel Comics’ Fantastic Four, from 1965 to 1981 (and briefly in the late 1980s), initially over the pencils of Jack Kirby. During his 60 years as a Marvel freelance artist and then salaried artist working from home, Sinnott inked virtually every major title, with notable runs on The Avengers, The Defenders, and Thor.
In the mid-2000s, Stan Lee cited Sinnott as the company’s most in-demand inker. Sinnott’s art appeared on two US Postal Service commemorative stamps in 2007, and he continued to ink The Amazing Spider-Man Sunday comic strip until his retirement in 2019.
Based in Upstate New York, Christian N. St. Pierre has been a freelance artist for over 20 years. An illustrator, character designer, concept artist, sequential artist, and graphic designer, he is best known for his Topps Star Wars Sketch Cards and private commissions. Using a mixture of traditional and digital media, he has created artwork for table top games, independent comics, book covers, magazines, and collectibles. Working alongside companies such as Fantasy Flight Games, Catalyst Game Labs, Atlas Games, and Hero Games, among others, his work has been featured in The End of the World RPG series, Battletech, the Ars Magica RPG series, Champions, The Dresden Files RPG, and extensively in the Spirit of the Century product line. The future sees him continuing his current work, showing in gallery exhibitions, lecturing, teaching art classes, and developing and expanding his independent brand of creator-owned properties, prints, comics, children’s books, and more. For artwork, news, and contact information, please visit www.christiannstpierre.com, the only official online outlet peering into the world and work of Christian N. St. Pierre.
I’ve been making my living drawing comic books for over forty years. I started working for Charlton Comics April 19, 1971. Nicola Cuti and I did E-Man and Michael Mauser at Charlton. No matter whatever else I do, that’s what I usually get mentioned for. Fair enough. It was good stuff.
I did tons of stuff for DC from the mid-70s through the 90s. All-Star Squadron, Green Lantern, Guy Gardner, The Legion, two different incarnations of The Huntress, The New Guardians, Action Comics, and Batman in various versions. I got an Eisner Award in ’98 for World’s Finest: The Superman-Batman Adventure, in the animated style.
In 2011, I took over drawing the adventures of the top detective of them all – Dick Tracy— with Mike Curtis writing it. My plan is to draw Tracy until 2031, when he celebrates his 100th birthday!
Whiting Studio is the biz/home of Jim Whiting, an illustrator, designer, writer and publisher living in upstate New York with 3 cats and the divine Ms. M.
Jim's illustrations have appeared in the Village Voice, Fly in My Eye, Gore Shriek, Famous Dope fiends trading cards, Slaughterhouse, Night of the Living Dead, Kill Me Slowly, The Bridge, Zombie War: Earth Must be Destroyed, Shriek Special and Spirit of Ninja magazines among many others.
Graphic and editorial Design work includes: The Monster Art of Basil Gogos, Deep Red, Famous Monsters Chronicles II, Gore Shriek, Clive Barker trading cards, Dread: The Clive Barker Fan Club Magazine, Zombie War Trading Cards, Night of the Living Dead, Demons & Deviants, Slaughter House, magazine, Wrestling Eye, and W.O.W. among many others.
Whiting Studio currently publishes Margo Intergalactic Trash Collector, Infinite Punishment, DarkARTS and Bad-Girls.